Abandoned Manor

UNREAL ENGINE 5

Forgotten Churchyard

UNREAL ENGINE 5

Ancient Temple Ruins

UNREAL ENGINE 4/5

WAREHOUSE

UNREAL ENGINE 5

Temples of Cambodia

UNREAL ENGINE 5

Medieval Fantasy Ruins

UNREAL ENGINE 4/5

Urban Abandoned District

UNREAL ENGINE 4/5

DIVERSE INDUSTRIES WE SUPPORT

DIVERSE INDUSTRIES WE SUPPORT

VIRTUAL
PRODUCTION
& CINEMATIC

We prepare and adapt 3D scenes for films, presentations and animations.

ARCHIVIZATION

Digitization of historical objects for the purposes of virtual exhibitions and galleries.

GAMEDEV
& 3D ART

Photogrammetry-based single models and scenes for games and animations. Levels based on delivered assets, with post-processing, optimization and diverse lighting scenarios.

VIRTUAL
PRODUCTION & CINEMATIC

We prepare and adapt 3D scenes for films, presentations and animations.

ARCHIVIZATION

Digitization of historical objects for the purposes of virtual exhibitions and galleries.

GAMEDEV & 3D ART

Photogrammetry-based single models and scenes for games and animations. Levels based on delivered assets, with post-processing, optimization and diverse lighting scenarios.

CAPTURE TOOLS & EQUIPMENT

CAPTURE TOOLS & EQUIPMENT

SELECTED WORKS

SELECTED WORKS

Abandoned Manor - Ruins in the Dark Wood
Warehouse
Cemetery - Forgotten Churchyard
Ancient Temple Ruins - Mountains Environment
Medieval Fantasy Ruins - Dark Forest Environment
Temples of Cambodia - Ruins exterior and interior
Construction Site: Loader
Industrial Abandoned Buildings - Modular Environment
Urban Abandoned District - Day/Night Scene
Urban Abandoned District - Day/Night Scene
Abandoned Factory Buildings - Day&Night Scene
Lost Temple Cave

LOST TEMPLE CAVE

I’ve got your Abandoned Factory, your prop pack, and now this. All your projects are professional. up to glorious 4K texture options, models with proper collisions, properly scaled assets, and closed meshes where it’s important.

By Uncle Fred, Unreal Marketplace

URBAN ABANDONED DISTRICT

Love this environment. Absolutely stunning. Really great work!

By Julian Stump, Unreal Marketplace

URBAN ABANDONED DISTRICT

Great pack, Tones of content in this one. Excellent models with very very nice texturing. Excellent demo scene too!

ABANDONED FACTORY BUILDINGS

High quality asset, modular and consistent. It’s easy to use and offers nice variations to fill your level, with many elements. The Day / Night implementation is a valuable plus!

By AlexelTech, Unreal Marketplace

URBAN PROPS VOL. 1

Amazing work! Great assetpack Really beautiful models and nice material with textures, it`s looks very cool in game engine! Looking forward to more excellent assets from you!

By stevenVon, Unreal Marketplace

CONSTRUCTION SITE: LOADER

Fantastic, you thought on everything, tire tracks, dirt tires, water splashes etc. and the animations look like in real life. Top work!

LOST TEMPLE CAVE

I’ve got your Abandoned Factory, your prop pack, and now this. All your projects are professional. up to glorious 4K texture options, models with proper collisions, properly scaled assets, and closed meshes where it’s important.

By Uncle Fred, Unreal Marketplace

URBAN ABANDONED DISTRICT

Love this environment. Absolutely stunning. Really great work!

By Julian Stump, Unreal Marketplace

URBAN ABANDONED DISTRICT

Great pack, Tones of content in this one. Excellent models with very very nice texturing. Excellent demo scene too!

ABANDONED FACTORY BUILDINGS

High quality asset, modular and consistent. It’s easy to use and offers nice variations to fill your level, with many elements. The Day / Night implementation is a valuable plus!

By AlexelTech, Unreal Marketplace

URBAN PROPS VOL. 1

Amazing work! Great assetpack Really beautiful models and nice material with textures, it`s looks very cool in game engine! Looking forward to more excellent assets from you!

By stevenVon, Unreal Marketplace

CONSTRUCTION SITE: LOADER

Fantastic, you thought on everything, tire tracks, dirt tires, water splashes etc. and the animations look like in real life. Top work!

THE TEAM & PARTNERS

THE TEAM & PARTNERS

Adam

ADAM

[Level and Environment Artist / CEO]

Level Artist/Technical/Lighting
at The Farm 51 (2013 – 2020)

Projects: Chernobylite (PC 2021)
Chernobyl VR Project (Oculus-2018)
Get Even (PC/PS4-2017)

Assembly & Lighting Artist
Freelance/Periodic work (2015-2021)

Companies
TBA (2020-2021)
Juice (TBA, The Heart of ZIPANGU – 2020-2021)
Artifex Mundi (The Bladebastards 2018-2019)
Pentacle (The Works of Mercy – 2015)

Michał

MICHAŁ

[FX Artist & Shaders]

Lead Technical Artist / Shader Artist
at Anshar Studios Inc. (2019 – present)
Observer: System Redux (PS5/XSX/PC)

Shader Artist
at Artifex Mundi (2018 – 2019)

Technical & FX Artist
at The Farm 51 (2014 – 2018)
World War 3 (PC)
Get Even (PC/PS4)

Mateusz

MATEUSZ

[3D Artist]

3D Artist
at Scans Factory (2022 – present)
Jadzia

JADZIA

[LEVEL/LIGHTING ARTIST]

Level/Lighting Artist
at Scans Factory (2022 – present)
Paulina

PAULINA

[3D Artist]

3D Artist
at Scans Factory (2022 – present)

Marek

MAREK

[LEVEL/LIGHTING ARTIST]

Level/Lighting Artist
at Scans Factory (2023 – present)

Karolina

KAROLINA

[3D Artist]

3D Artist
at Scans Factory (2023 – present)

Tomasz

TOMASZ

[PHOTOGRAMMETRY / UI&UX]

Photogrammetry
Working on generating 3D models based on scanning using photogrammetric techniques.

Photography
Experience in corporate, branding, and portrait sessions. Photography for marketing and product presentation purposes. Work with set lighting.

UI&UX
Designing web applications, planning user behaviors and interactions, managing information architecture, and ensuring interface ergonomics.

Adam

ADAM

[Level and Environment Artist / CEO]

Level Artist/Technical/Lighting
at The Farm 51 (2013 – 2020)

Projects: Chernobylite (PC 2021)
Chernobyl VR Project (Oculus-2018)
Get Even (PC/PS4-2017)

Assembly & Lighting Artist
Freelance/Periodic work (2015-2021)

Companies
TBA (2020-2021)
Juice (TBA, The Heart of ZIPANGU – 2020-2021)
Artifex Mundi (The Bladebastards 2018-2019)
Pentacle (The Works of Mercy – 2015)

Michał

MICHAŁ

[FX Artist & Shaders]

Lead Technical Artist / Shader Artist
at Anshar Studios Inc. (2019 – present)
Observer: System Redux (PS5/XSX/PC)

Shader Artist
at Artifex Mundi (2018 – 2019)

Technical & FX Artist
at The Farm 51 (2014 – 2018)
World War 3 (PC)
Get Even (PC/PS4)

Mateusz

MATEUSZ

[3D Artist]

3D Artist
at Scans Factory (2022 – present)
Jadzia

JADZIA

[LEVEL/LIGHTING ARTIST]

Level/Lighting Artist
at Scans Factory (2022 – present)
Paulina

PAULINA

[3D Artist]

3D Artist
at Scans Factory (2022 – present)

Marek

MAREK

[LEVEL/LIGHTING ARTIST]

Level/Lighting Artist
at Scans Factory (2023 – present)

Karolina

KAROLINA

[3D Artist]

3D Artist
at Scans Factory (2023 – present)

Tomasz

TOMASZ

[PHOTOGRAMMETRY / UI&UX]

Photogrammetry
Working on generating 3D models based on scanning using photogrammetric techniques.

Photography
Experience in corporate, branding, and portrait sessions. Photography for marketing and product presentation purposes. Work with set lighting.

UI&UX
Designing web applications, planning user behaviors and interactions, managing information architecture, and ensuring interface ergonomics.

CONTACT & SUPPORT

CONTACT & SUPPORT

COMPANY ADDRESS

SCANS FACTORY
ul. Żytnia 13
41-205 Sosnowiec

info@scansfactory.com

NIP 6443553971
KRS 0000837162
Regon 385901756

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